Aaron Ishibashi

Music Composer at Self-employed

Los Angeles, California, United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Aaron Ishibashi is a software engineer and former professional music composer in Los Angeles who leverages a decade of creative-problem-solving to build interactive experiences and game systems. Trained with a Master of Music from USC and a Software Engineering Immersive certificate from General Assembly, he combines deep audio integration experience—shipping scores on Nintendo Switch, PS4, and Steam—with hands-on programming in TypeScript and C/C++ for game and 2D engine projects. As a self-employed composer he reduced development time through middleware and engine scripting, and now applies that same focus and precision to software development. Colleagues can expect a developer who thinks like an artist: disciplined, iterative, and adept at translating high-level vision into robust, testable implementations.
code10 years of coding experience
bookMaster of Music, Master of Music at University of Southern California
bookCertificate in Professional Music Studies, Certificate in Professional Music Studies at Berklee College of Music
bookPre-College, Pre-College at Colburn School
bookHigh School, High School at Los Angeles County High School for the Arts (LACHSA)
bookC/C++ Programming, C/C++ Programming at UC San Diego Extension
bookSoftware Engineering Immersive Certificate, Software Engineering Immersive Certificate at General Assembly
github-logo-circle

Github Skills (56)

sdl10
dotnet10
monogame10
3d10
emscripten10
webassembly10
csharp10
openal9
cross-platform9
xna9
linux9
windows9
game-development9
webserver9
cpp8

Programming languages (9)

TypeScriptC#C++CCMakeMaxJavaScriptPascal

Github contributions (5)

github-logo-circle
tadashibashi/canvas-engine

Oct 2019 - May 2026

Component-based Engine for HTML5 Canvas
Contributions:8 PRs, 12 pushes, 7 branches in 6 years 8 months
component-basedcanvasjavascripthtml5html5-canvas
Contributions:52 commits, 26 pushes, 2 branches in 2 years 1 month
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial