Adam Leung

Lead Programmer at Maple Powered Games

Toronto, Ontario, Canada
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Summary

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Senior
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Top School
Adam Leung is a lead programmer and game developer with 11 years of experience, currently based in Toronto and leading development at Maple Powered Games. A University of Waterloo computer science graduate, he has served as the sole programmer on shipped and educational titles—most notably polishing and expanding Monster Harvest across multiple platforms and building the Unity-based climate-education game Illuminate used in Ontario schools. He excels at rewriting and optimizing existing systems, adding gameplay features, and collaborating across design, art, QA, and marketing as a versatile technical lead. Adam is proactive about sharing knowledge, regularly presenting game-development tutorials at hackathons and community events. Comfortable relocating within Canada or the U.S., he blends strong hands-on Unity expertise with a track record of shipping multidisciplinary projects and mentoring teams.
code11 years of coding experience
job1 year of employment as a software developer
bookOSSD, OSSD at Crescent School
bookBachelor’s Degree, Computer Science, Bachelor’s Degree, Computer Science at University of Waterloo
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Stackoverflow

Stats
43reputation
6kreached
0answers
3questions
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Github Skills (52)

shaderlab10
unity-shader10
texture10
simulation8
serializer7
simulator7
robotics7
image6
html6
fileio6
xamarin6
io6
chrome-extension6
serialization6
canvas6

Programming languages (6)

TypeScriptC#C++ShaderLabJavaScriptPython

Github contributions (5)

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A introduction into creating shaders for Unity
Contributions:7 commits, 25 pushes in 3 years 7 months
shadersunity-shaderunityshaderlabtexture
Contributions:1 release, 12 pushes, 1 branch in 3 years 4 months
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