Adam Madojemu

Software Developer at Rive

Canada
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Summary

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Rockstar
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Top School
Adam Madojemu is a software developer with two years of hands-on experience building developer-facing tools and web experiences, currently contributing to Rive's developer relations and product work. He blends front-end expertise (Typescript/React/Next.js) with backend services (Node.js, REST APIs, AWS S3) from prior roles building event platforms and tooling for Unity and VR experiences. Adam has a strong developer-support and community background—he’s led onboarding for high-profile clients, created product docs and demos, and improved community engagement through roles and rituals. He’s also practical with automation, having written Python scripts for Blender workflows and implemented resumable uploads and preprocessing pipelines. Based in Canada with a communications BA, he combines technical delivery with user-first documentation and an instinct for making complex immersive tech accessible to broader audiences.
code3 years of coding experience
job4 years of employment as a software developer
bookBachelor of Arts - BA, Communication, General, Bachelor of Arts - BA, Communication, General at Simon Fraser University
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Github Skills (20)

animation10
rive10
react9
game-development8
unity3d7
build-automation5
vue5
accessibility4
ui-framework4
tailwindcss4
xstate4
state-machine3
ui-components3
open-source3
svelte3

Programming languages (4)

TypeScriptC#MDXJavaScript

Github contributions (5)

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oyacamp/zoboui

Feb 2024 - Feb 2024

A Tailwind CSS-style UI framework for Unity's UI Toolkit
Contributions:4 releases, 15 PRs, 11 pushes in 13 days
tailwindcssui-frameworkui-toolkituiunity
rive-app/rive-unity-examples

Jun 2024 - Jan 2026

A collection of examples using Rive Unity
Contributions:2 reviews, 7 PRs, 5 pushes in 1 year 7 months
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