Summary
Adam Martinek is a Senior Software Engineer with a decade of experience building data-driven systems and scalable infrastructure, currently shaping backend capabilities at Fandom. He specializes in treating data as a product—designing SQL, NoSQL, and hybrid storage architectures to deliver the right balance of flexibility, performance, and long-term maintainability. His background includes operating near-real-time monitoring at Rackspace for ~250k servers and building data frameworks and tooling at Wolfram Research, demonstrating strength in high-availability and developer-facing platforms. Based in the Spokane–Coeur d'Alene area, he blends practical engineering with a product-minded view of storage that surfaces opportunities to monetize and extend application capabilities. A quietly pragmatic problem-solver, he brings early-career experience in embedded-system web interfaces and systems debugging that informs robust, production-ready designs.
10 years of coding experience
8 years of employment as a software developer
Computer Science, Computer Science/3D animation and game design, Computer Science, Computer Science/3D animation and game design at Eastern Washington University