Interactive, thoroughly customizable maps in the browser, powered by vector tiles and WebGL
Role in this project:
Back-end Developer Contributions:23 reviews, 33 commits, 17 PRs in 1 year
Contributions summary:Aleksi significantly contributed to adding and refining shadow rendering capabilities within the mapbox-gl-js library. Their work involved implementing shader changes, including shadow rendering on fill extrusions and terrain, fixing various issues within shadow shaders, and addressing review comments. The user's contributions included optimizing the performance and visual fidelity of shadows, such as fading between shadow cascades and adjusting shadow strength based on fog opacity, and incorporating specific shadow rendering parameters.
vector-tileswebgl3djavascriptpriority
Simple cross-platform game engine using OpenGL.
Contributions:1 review, 853 commits, 141 PRs in 7 years 3 months
game-engineopenglc-plus-plus3d-graphics