Summary
Alen Ladavac is a Technical Director with 17 years of experience leading engineering teams and shipping game engines and console titles, currently driving technical strategy at Roblox from Zagreb. He combines deep systems-level expertise—3D rendering (OpenGL, DirectX, Vulkan), software renderers, physics and collision, AI, and client/server networking—with hands-on experience in build systems and content pipelines. Known for bridging low-level performance work and high-level architecture, he’s comfortable across renderers, sound engines, scripting, and portable console development. Curious about emerging technologies, he stays engaged with industry discussions and rapidly adopts new techniques that improve pipeline efficiency and runtime performance. Notably, his background spans both research-grade physical simulation and pragmatic production practices, enabling teams to deliver polished, performant game experiences at scale.
17 years of coding experience
English, Croatian