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Summary

👤
Senior
Amanda Watson is a Chief Technology Officer and low-level software engineer with 12 years of experience building high-performance systems, particularly in VR and real-time interaction. She led and shipped core networking and tracking features at Oculus—singlehandedly driving Oculus Air Link for over a year—and has deep expertise making latency feel 1:1 between devices. Trained in both computer science and theatre at Carnegie Mellon, she blends systems engineering with a creative sensibility for user experience and emergent interaction design. Her background includes GPU performance work at Apple, generative modeling research at Disney Research, and contributions to open 3D standards like glTF and FBX2glTF. Based in Dallas, she occasionally hacks on game projects and approaches technical problems with a maker’s curiosity informed by stagecraft.
code12 years of coding experience
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Github Skills (70)

unpack10
refactor10
realms10
gameboy10
3d10
game-development10
game-engine10
decompilation10
background-image10
nintendo-ds10
64-bit10
nintendo-3ds10
child-process10
disassembly10
decoder10

Programming languages (9)

C#TypeScriptC++ShellCMakefileJavaScriptAssembly

Github contributions (5)

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froggestspirit/pokeplatinum

Feb 2024 - Dec 2025

Decompilation of Pokémon Platinum
Contributions:2 PRs, 27 pushes, 4 branches in 1 year 10 months
froggestspirit/Emerald20XX

Apr 2021 - Oct 2021

pokeemerald hack
Contributions:140 commits, 12 PRs, 77 pushes in 6 months
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