Summary
Andrés Ornelas is a seasoned engineering leader with 13 years of experience building cross-platform web, mobile, and XR applications, now serving as Head of Engineering at Half Byte. He has led mixed-reality efforts at Meta and built monetization tooling and safety features at Twitter, notably growing Unity revenue for MoPub from ~3% to over 30%. A hands-on Unity/C# specialist and longtime AR/VR hacker, Andrés has shipped VR/AR prototypes and products from Daydream and Cardboard apps to multiuser spatial experiences and robotic teleoperation. He blends product-driven engineering with developer tooling and open-source practice, having authored SDKs and public prototypes that demonstrate inventive interactions within platform constraints. Based in San Francisco, he combines startup agility with enterprise-scale delivery, often translating playful experiments into production-ready systems.
14 years of coding experience
14 years of employment as a software developer
Bachelor of Science in Computer Systems Engineering, Software Engineering, Bachelor of Science in Computer Systems Engineering, Software Engineering at Tecnológico de Monterrey
Exchange Program, Computer Science, Exchange Program, Computer Science at Monash University
Spanish