Andrew Rudoi

Los Angeles, California, United States
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Summary

👤
Senior
Andrew Rudoi is a Senior Principal Software Engineer with 11 years of experience building reliable, cloud-native systems and game-engine tooling from Los Angeles. He specializes in Kubernetes controllers (Go) and has led multi-cluster and infrastructure lifecycle work at New Relic, then pivoted to high-performance Unreal Engine systems and developer tools at The Believer Company, where he shipped NPC systems, procedural prefab tooling, and an open-source Git/Unreal workflow called Friendshipper. Comfortable across Rust, C++, TypeScript, and Go, he designs telemetry and deployment stacks (OpenTelemetry, Honeycomb, Grafana) and mentors teams to raise their Unreal, Rust, and cloud engineering practices. Notably, he’s combined game-engine design with production-grade reliability patterns—bringing infra-level rigor to real-time game systems and editor tooling.
code11 years of coding experience
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Github Skills (42)

kubernetes10
javascript10
charts10
kubernetes-cluster10
network-interface10
aws10
helm10
cluster-api10
subproject9
deno9
networking9
typescript9
rust9
kubebuilder8
bootstrap8

Programming languages (7)

TypeScriptDockerfileC++RustJavaScriptGoPHP

Github contributions (5)

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Contributions:54 PRs, 238 pushes, 61 branches in 1 year 6 months
rudoi/alaska

Aug 2019 - Sep 2019

Contributions:30 commits, 14 pushes in 8 days
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