Summary
Andrey Yaromenok is a consultant developer with 9 years of professional experience specializing in computer graphics, image processing and cross-platform high-performance C++ applications. He has repeatedly architected and shipped portable engines and clients across mobile and desktop ecosystems using Qt and OpenGL, and brings hands-on expertise in performance and stability analysis from roles spanning VR, virtual worlds and game development. As a long-term self-employed consultant he combines R&D, architecture, and documentation skills with practical deployment and QA experience gained running rollout processes for large distributed client-server systems. Based in Lower Austria, he pairs deep technical roots (kernel, GPGPU, and real-time graphics) with a pragmatic focus on maintainable, portable code and automation. An uncommon strength is his track record of taking research prototypes into documented, portable architectures that run across Meego/Android/Linux/Windows/macOS.
10 years of coding experience
9 years of employment as a software developer
Igor Sikorsky Kyiv Polytechnic Institute