Ben H is a UI programmer and training officer with 18 years of experience blending game UI engineering and operations leadership. He specializes in Unreal (C++) and Unity (C#) UI systems, materials/CG shaders, and scripting languages like Ruby, Perl and Lua, and pairs that technical depth with hands-on Photoshop and Blender skills. A former Marine Corps operations officer and founder of a retail franchising business, he brings disciplined processes for hiring, training and SOP development to technical teams. Having lived and worked in Japan for six years using Japanese as a business language, he’s comfortable in cross-cultural environments and practical workflows. Colleagues know him for reliably shipping polished UI, mentoring teammates, and—less obviously—brewing an excellent cup of tea to keep morale high.
18 years of coding experience
Bachelor of Arts - BA, Bachelor of Arts - BA at The Citadel
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