Brandon Liu

Software Engineer at Roblox

Baltimore, Maryland, United States
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Summary

👤
Senior
🎓
Top School
Brandon Liu is a software engineer with eight years of hands-on experience transforming creative side projects into polished, production-quality systems across full-stack, machine learning, and C++ engine domains. Currently on Roblox’s engine team focused on geometry scalability, he previously contributed to avatar performance and creator analytics as an intern, and boosted computer vision model metrics during an ML research stint at Indiana University. A Johns Hopkins CS/MS student, he blends research experience in neuromorphic devices with practical product work, and is comfortable optimizing performance, leading cross-functional efforts, and shipping at scale. Outside of professional work he’s also an indie game developer whose title Ragdoll On Skates has reached 20 million plays, a detail that hints at his product instincts and user-focused design sensibility. Equally at home debugging low-level engine code or prototyping ML architectures, he thrives on challenging problems that push both systems and UX forward.
code9 years of coding experience
job1 year of employment as a software developer
bookJohns Hopkins University
languagesJapanese, Spanish, Chinese, English
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Github Skills (13)

jupyter-book9
network-analysis6
python5
robot4
data-science4
robotics3
simulation3
lidar3
charting2
asio2
react-native2
vcpkg1
grpc1

Programming languages (4)

TypeScriptC++JavaScriptPython

Github contributions (5)

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Restok/Not-a-ga-me

Jul 2018 - Aug 2021

NSFW
Contributions:64 commits, 10 PRs, 91 pushes in 3 years 2 months
nsfw
Restok/MidiVisualizer

Jun 2020 - Sep 2021

Contributions:11 commits, 10 pushes, 1 branch in 1 year 2 months
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