Bazel rules to build apps for Apple platforms.
Role in this project:
Backend Developer & Automation Engineer Contributions:2 releases, 840 reviews, 81 commits in 2 years 10 months
Contributions summary:Brentley primarily contributed to enhancing the Bazel rules for Apple platforms. They improved the `swift_stdlib_tool`, addressing remote execution failures and compatibility with Python 2. Further contributions involved code signing improvements, enabling caching of ad-hoc signed bundles and fixing execution requirements. The user also worked on allowing features to be propagated to bundle rules and added code signing inputs for better build reproducibility.
bazel-rulesapplebazel
Bazel rules to build Swift on Apple and Linux platforms
Role in this project:
Backend & Build Engineer Contributions:1 release, 494 reviews, 57 commits in 2 years 6 months
Contributions summary:Brentley contributed to the build system for Swift projects using Bazel rules. Their work involved adding and modifying build configurations, improving the handling of Swift module caches, and fixing worker-related error reporting. Key changes included integrating new features for incremental builds and improving the management of derived files within the build process. The user also addressed and fixed issues related to WMO (Whole Module Optimization).
bazel-ruleslinuxswiftbazel