Brian Ouellette is a Staff Software Engineer based in the Portland area with 12 years of experience building full-stack web applications and data visualization platforms. He progressed from GPU-accelerated image processing and embedded optical systems work during his Georgia Tech years to a decade at Intel designing end-to-end data warehousing, analytics, and factory-wide web apps. At Coinbase he advanced frontend engineering practices and now operates at staff level, blending product-facing UI craftsmanship with deep backend and schema design experience. He brings a pragmatic systems mindset informed by signal processing and high-performance computing, which helps him turn complex data into actionable, usable interfaces. Outside work he’s drawn to cosmology and game design, interests that feed his curiosity for elegant, interactive systems.
12 years of coding experience
18 years of employment as a software developer
Master of Science - MS Computer Engineering, Master of Science - MS Computer Engineering at Georgia Institute of Technology
Multiplayer web game using the same rules as Carcassone
Contributions:288 commits, 12 PRs, 190 pushes in 8 years 9 months
multiplayergamecarcassoneexpressjsnodejs
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