Bryce Willey

Software Engineer at Suffolk University Law School

Boston, Massachusetts, United States
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Summary

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Rockstar
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Top School
Bryce Willey is a software engineer with 11 years of experience building production systems, research-grade robotics motion planners, and civic tech tools from Boston. He has led motion-planning efforts at Realtime Robotics implementing probabilistically complete planners and GPU voxel-distance fields, contributed architecture and modernization work to the widely used MoveIt and OMPL open-source projects, and built court e-filing and guided-form systems at Suffolk University Law School that have helped thousands of self-represented litigants. Bryce combines deep C++ and CUDA expertise in robotics with practical full-stack and DevOps skills—Python, Java, Docker, AWS—for shipping reliable services and automations. He also brings technical writing and teaching experience, improving documentation and tutorials to lower the barrier for other developers. Notably, his research-led approach produced a peer-reviewed paper on improving court form usability and a reusable PDF field-recognition tool based on OpenCV. Colleagues rely on him for thoughtful refactors, tooling improvements, and translating complex algorithms into production-ready software.
code11 years of coding experience
job6 years of employment as a software developer
bookMaster of Science - MS, Computer Science, Master of Science - MS, Computer Science at Rice University
languagesEnglish
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Github Skills (28)

algorithm10
code-optimization10
algorithms10
robotics10
c-language10
learn-ruby-on-rails10
python10
sphinx10
user-manual10
basics10
pdf-processing10
optimisation10
yaml10
numerical-optimization10
cprogramming-language10

Programming languages (21)

PowerShellJavaC++CSSCCMakeGoHTML

Github contributions (5)

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moveit/moveit_tutorials

Sep 2017 - May 2019

A sphinx-based centralized documentation repo for MoveIt
Role in this project:
userTechnical Writer
Contributions:5 commits, 8 PRs, 25 comments in 1 year 8 months
Contributions summary:Bryce primarily contributed to the repository by creating and modifying documentation and tutorials. Their work included clarifying concepts like `longest_valid_segment` and `maximum_waypoint_distance` within the OMPL interface, and providing a unit tests tutorial. They also addressed an issue in a MoveIt tutorial by fixing a detaching bug. These contributions improve the usability and understanding of the MoveIt! framework.
moveit
moveit/moveit

Sep 2016 - Jun 2020

:robot: The MoveIt motion planning framework
Role in this project:
userSoftware Architect / System Architect
Contributions:32 PRs, 14 pushes, 340 comments in 3 years 9 months
Contributions summary:Bryce primarily focused on refactoring and modernizing the MoveIt motion planning framework codebase. This involved fixing deprecated calls, running clang-tidy and clang-format for code consistency, and addressing "modernize" issues. Significant contributions include making FCL (Flexible Collision Library) a plugin, enhancing trajectory interpolation to align with OMPL (Open Motion Planning Library) standards, and refactoring the constraints library.
motion-planningmoveit
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