Carlos Rafael

São Paulo, Brazil
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Summary

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Rockstar
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Top School
Carlos Rafael is a Backend and Fullstack Engineer based in São Paulo with 5+ years building scalable, production-grade systems using Node.js, TypeScript, Vue.js and MongoDB. At Layers Education he led the migration of a high-traffic feed to per-user inboxes, implemented semantic search at scale with hybrid Atlas Vector Search and OpenAI embeddings, and built GPT-4–driven content features while treating AI as a constrained, observable service. He designed an on-premise-aware computer-vision pipeline for autonomous school photo albums prioritizing LGPD compliance, and mentors junior engineers while coordinating cross-team rollouts. Earlier roles include industrial automation work where reliability under heavy real-world constraints shaped his approach to robust engineering. He also contributes to open-source algorithm projects in C, having implemented a complete naval battle game emphasizing clear algorithmic logic and documentation.
code5 years of coding experience
job5 years of employment as a software developer
bookApplied AI Engineering Software Engineering, Applied AI Engineering Software Engineering at UNIPDS
bookbachelor degree Software Engineering, bachelor degree Software Engineering at Universidade de Brasília
languagesEnglish, Portuguese
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Github Skills (10)

c1710
data-structures10
algorithms10
c1110
data-structure10
algorithm9
computer-science7
math7
ed255197
mathematics7

Programming languages (11)

TypeScriptJavaC++CSSCPLpgSQLVueJavaScript

Github contributions (5)

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TheAlgorithms/C

Feb 2021 - Feb 2021

Collection of various algorithms in mathematics, machine learning, computer science, physics, etc implemented in C for educational purposes.
Role in this project:
userBack-end Developer
Contributions:15 commits, 14 PRs, 5 comments in 14 days
Contributions summary:Carlos implemented the "naval_battle" game in C within the "thealgorithms/c" repository. Their contributions include creating the game's core logic, including functions for input validation, boat positioning, shooting, and score calculation. The user also added descriptions and comments to the code, improving readability. The commits demonstrate a focus on algorithm implementation within a game context.
machine-learningmathematicsdata-structuresdatastructuresc
CarlosZoft/online_judge

Jan 2021 - Jan 2023

Contributions:22 commits, 24 pushes, 1 branch in 1 year 11 months
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