Cedric Stoquer

Game Developer at GC Turbo Inc.

Tokyo, Japan
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Summary

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Senior
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Top School
Cedric Stoquer is a game developer and sound designer with 11 years of experience, currently based in Tokyo and working at GC Turbo Inc. He blends low-level C/C++ and embedded work with JavaScript-focused HTML5 and WebGL game development, and has led engine and audio library projects for large titles like Dofus Touch and social instant games. Equally at home composing, recording and engineering audio as well as designing audio engines and synthesis patches, he brings rare full-stack audio-game expertise. His background includes research-level formal methods from PhD studies, which informs a disciplined approach to engine and tool design. A long-term Tokyo resident and former baker and label co-founder, he pairs technical rigor with practical creativity and hands-on production experience.
code11 years of coding experience
job18 years of employment as a software developer
bookMaster's degree, Computer Science, Master's degree, Computer Science at Université de Nantes
bookPostgraduate degree (1 year) following my master, Computer Science, Postgraduate degree (1 year) following my master, Computer Science at University of Nantes (France)
bookPhD Student, Computer Science (Formal Specifications), PhD Student, Computer Science (Formal Specifications) at Laboratoire de Nantes Atlantique (LINA)
languagesFrench, Japanese, English
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Github Skills (45)

audiobuffer9
google-sheet9
html9
gameboy8
google-sheets8
javascript8
mp38
sampler7
audio7
midi6
configurations6
extraction6
animation6
patch6
music5

Programming languages (4)

C#C++JavaScriptHTML

Github contributions (5)

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cstoquer/bunnymark

Apr 2017 - May 2020

Bunnymark for experimental version of WebGL pixelbox
Contributions:7 PRs, 15 pushes, 4 branches in 3 years 1 month
webgl
cstoquer/pixelbox

Mar 2020 - Mar 2021

A sandbox framework to fast-prototype tile-based games in HTML5 and JavaScript
Contributions:3 releases, 47 commits, 8 PRs in 11 months
javascript
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