Chris Boveda is a Senior Software Engineer based in Beaverton, Oregon, with five years of professional software experience built on a prior decade in packaging design and account management. At Scopely he progressed from Full Stack Engineer on titles like Kingdom Maker and Monopoly Go! to a Senior Software Engineer role, blending game- and web-focused development with product-facing delivery. He holds a BS in Software Engineering from Arizona State University and brings practical mechanical and design knowledge from earlier mechanical engineering studies and hands-on packaging roles. This hybrid background helps him translate cross-disciplinary constraints—manufacturing tolerances, user experience, and business requirements—into pragmatic, testable software solutions. Colleagues describe him as a fast learner who leverages engineering discipline from physical products to ship reliable web and game features quickly. He’s actively pivoted from a successful design career into software, making him unusually fluent in both hardware-aware design thinking and modern full-stack development.
5 years of coding experience
7 years of employment as a software developer
Bachelor of Science - BS Software Engineering, Bachelor of Science - BS Software Engineering at Arizona State University
Mechanical Engineering, Mechanical Engineering at San José State University
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