An OpenAI Gym interface to Super Mario Bros. & Super Mario Bros. 2 (Lost Levels) on The NES
Role in this project:
Back-end Developer & Lua Developer Contributions:36 releases, 577 commits, 42 PRs in 4 years 2 months
Contributions summary:Christian primarily worked on modifying the Lua scripts used to interface with the FCEUX emulator for the Super Mario Bros. game. These changes included the implementation of level-end detection and enhancements to the reward system, and improvements to the game loading. The commits demonstrate an understanding of the game's memory structure, event handling, and state management, focused on enhancing the experience for reinforcement learning.
openai-gymsuper-mario-brossuper-mario-bros-2-lost-levelsnes-py
Keras (TensorFlow) baselines of deep learning papers for semantic segmentation.
Contributions:1 commit, 25 PRs, 431 pushes in 1 day
deep-learningkerassemantic-segmentationtensorflow