Ciro Continisio

Senior Software Engineer at Unity

Copenhagen, Capital Region of Denmark
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Summary

👤
Senior
🎓
Top School
Ciro Continisio is a senior software engineer and game developer with 12 years of experience building multiplayer and connected game systems, currently focused on networked game demos and customer integrations. He has held technical leadership roles at Unity—where he led internal productions and launched the open-source Unity Open Projects initiative—and most recently led spotlight projects at coherence to showcase multiplayer patterns like authority transfer and server-authoritative gameplay. A former indie founder who shipped titles on Steam and mobile, Ciro blends hands-on systems programming (AI, save systems, input, cameras) with developer advocacy and community-facing content. Based in Copenhagen, he pairs product-minded engineering with teaching and evangelism experience, helping creators adopt complex networking tech through playable examples and clear guidance.
code13 years of coding experience
job11 years of employment as a software developer
bookAssociate’s Degree Digital and Virtual Design, Associate’s Degree Digital and Virtual Design at Istituto Europeo di Design
languagesSpanish, English, Italian
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Github Skills (24)

cinemachine8
game-physics8
playfab8
unity-networking8
post-processing8
networking8
multiplayer8
intermediate7
unity3d7
navmesh6
2d6
experiment5
3d5
build-automation5
physics5

Programming languages (2)

C#JavaScript

Github contributions (5)

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ccontinisio/Wizardry

Sep 2013 - Sep 2015

Contributions:9 commits, 3 branches in 1 year 11 months
A tutorial to take your first steps with coherence, a Unity networking framework.
Contributions:7 releases, 11 commits, 4 PRs in 1 month
unity-networkingnetworkingunitymultiplayer
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