Ciro Continisio is a senior software engineer and game developer with 12 years of experience building multiplayer and connected game systems, currently focused on networked game demos and customer integrations. He has held technical leadership roles at Unity—where he led internal productions and launched the open-source Unity Open Projects initiative—and most recently led spotlight projects at coherence to showcase multiplayer patterns like authority transfer and server-authoritative gameplay. A former indie founder who shipped titles on Steam and mobile, Ciro blends hands-on systems programming (AI, save systems, input, cameras) with developer advocacy and community-facing content. Based in Copenhagen, he pairs product-minded engineering with teaching and evangelism experience, helping creators adopt complex networking tech through playable examples and clear guidance.
13 years of coding experience
11 years of employment as a software developer
Associate’s Degree Digital and Virtual Design, Associate’s Degree Digital and Virtual Design at Istituto Europeo di Design
A tutorial to take your first steps with coherence, a Unity networking framework.
Contributions:7 releases, 11 commits, 4 PRs in 1 month
unity-networkingnetworkingunitymultiplayer
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