Claire Samuels

Senior Software Engineer at Jam City

New York, New York, United States
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Summary

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Senior
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Top School
Claire Samuels is a Senior Software Engineer in New York with 10 years of experience building real-time 3D interaction and gameplay systems, primarily using Unity and C#. She has shipped high-profile VR and mobile titles—contributing performance and networking improvements that stabilized client framerates and doubled server tick rates on Population: One—and now works on the Cookie Jam franchise at Jam City. Claire combines gameplay feature development with low-level systems work (multithreaded physics, efficient data serialization) and a strong focus on CI/CD and automated testing to accelerate release cycles. Her background spans interactive entertainment, AR/streaming apps, and tooling for third-party platforms, and she mentors junior engineers while driving codebase improvements. Unusually, she also has a long history translating Japanese manuscripts using automation pipelines and showcases live projects at clairemation.com, reflecting a blend of creative and technical craftsmanship.
code10 years of coding experience
job7 years of employment as a software developer
bookDev Bootcamp
bookBFA, BFA at School of Visual Arts
bookStuyvesant High School
bookBrandeis University
languagesFrench, Japanese
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Stackoverflow

Stats
1reputation
0reached
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0questions
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Github Skills (8)

jam7
javascript3
react3
css2
solar1
multi-user1
virtual-reality1
solar-system1

Programming languages (3)

C#PugJavaScript

Github contributions (5)

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clairemation/coolgebra-js

Mar 2017 - Apr 2017

Contributions:43 commits, 39 pushes, 1 branch in 25 days
clairemation/phase-0

Nov 2015 - Jan 2016

Contributions:130 PRs, 110 pushes, 76 branches in 2 months
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