Connor Power

Director Of Engineering at Ditto

Boston, Massachusetts, United States
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Summary

👤
Senior
🎓
Top School
Connor Power is a Director of Engineering and offline-first sync specialist who builds resilient edge-to-cloud systems and mesh networking that keep devices useful without internet. A former RNZAF Pilot Officer and entrepreneur, he co-founded Teleportr—an ESA Galileo Masters–winning startup—and led the sync engine for the award-winning Things app. At Ditto he has progressed from core replication engineer to interim VP and now Director, guiding international teams across SDKs, mesh, and data platforms. His hands-on contributions include fixing subtle concurrency and memory issues in widely used Swift networking libraries, reflecting a focus on dependable low-level systems. Based in Boston with a background spanning New Zealand, Europe and the UK, he blends operational discipline from aviation with product-driven engineering leadership.
code8 years of coding experience
job16 years of employment as a software developer
bookPilot Officer (O-1), Pilot Officer (O-1) at New Zealand Defence Force
bookBachelor of Arts - BA, Bachelor of Arts - BA at Victoria University of Wellington
languagesGerman, English
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Stackoverflow

Stats
223reputation
11kreached
1answer
2questions
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Github Skills (15)

memory-management10
swift10
ios10
corefoundation10
networking9
tomcat6
webservice6
java6
http6
flash6
uiimagepickercontroller6
iphone6
multithreading6
servlet6
jax-rs6

Programming languages (11)

TypeScriptShellRustCJavaScriptGoObjective-CSwift

Github contributions (5)

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Replacement for Apple's Reachability re-written in Swift with closures
Role in this project:
userBack-end Developer
Contributions:9 commits, 1 PR, 2 comments in 1 month
Contributions summary:Connor primarily focused on improving the `Reachability.swift` library. Their contributions centered on addressing a race condition related to deallocation, introducing a `ReachabilityWeakifier` class to break retain cycles with CoreFoundation APIs. They also improved documentation to clarify the implementation's purpose and address potential memory management issues. Further commits included code verbosity improvements and whitespace corrections to enhance readability.
swift
connorpower/directx

Oct 2022 - Dec 2022

A toy DirectX project in Rust
Contributions:131 commits, 2 PRs, 48 pushes in 1 month
directxrustwin32windows
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