Daniel Barragan

Software Engineer at Figma

Seattle, Washington, United States
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Summary

👤
Senior
🎓
Top School
Daniel Barragan is a software engineer based in Seattle with nine years of experience building production-grade systems at companies ranging from Microsoft and Lyft to Indeed and Figma. He has moved between senior individual contributor and management roles—most recently transitioning from Software Engineering Manager at Indeed to a hands-on engineering role at Figma—bringing both technical depth and people leadership to product teams. His background spans large-scale consumer platforms and developer-focused tooling, with a BS in Computer Engineering from UNAM grounding a pragmatic, systems-oriented approach. Known for navigating both legacy enterprise code and fast-moving startup environments, he combines strong delivery instincts with mentorship and cross-functional collaboration. A builder who thrives on taking ownership of complex features end-to-end, he often bridges product goals with scalable implementation details.
code9 years of coding experience
job11 years of employment as a software developer
bookUniversidad Nacional Autónoma de México (UNAM)
languagesSpanish, English
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Github Skills (12)

wireless10
keyboard10
bluetooth9
firmware8
zephyr6
draw5
react4
javascript3
python-modules2
e-mail2
twilio-api2
twilio1

Programming languages (3)

CGoPython

Github contributions (5)

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danbarragan/drawydraw

May 2020 - Jul 2021

Drawy draw app
Contributions:102 commits, 70 PRs, 87 pushes in 1 year 2 months
drawjavascriptreact
danbarragan/HomePanel

Oct 2016 - Feb 2017

Contributions:1 PR, 3 pushes, 5 branches in 4 months
tastyminecraft
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