Daniel Canelhas

Procedural Artist at DICE

Sweden
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Summary

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Senior
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Top School
Daniel Canelhas is a multidisciplinary procedural artist and engineer with 13 years of experience blending computer vision, robotics, and mechanical design into production software and game art. He holds a PhD in Robot Vision and an MSc in Robotics, and has applied his expertise across roles from high-voltage substation design to computer vision research and software engineering at DICE. Skilled in numerical optimization, machine learning, and mechatronics, he bridges scientific depth with practical implementation—shipping tooling and procedural systems for interactive experiences. Known for tackling complex, cross-domain problems, he brings an artist’s eye to algorithmic systems and a researcher’s rigor to creative pipelines.
code13 years of coding experience
job13 years of employment as a software developer
bookOptimization, Optimization at KTH Royal Institute of Technology
bookDoctor of Technology Computer Science, Doctor of Technology Computer Science at Örebro University
bookBS Mechatronic engineering, BS Mechatronic engineering at PUC Minas
languagesEnglish, Swedish, Portuguese
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Stackoverflow

Stats
161reputation
11kreached
2answers
0questions
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Github Skills (62)

pcl10
command-line-utility10
cnc-controller10
surface10
point-cloud10
qt9
synthesizer9
python9
opencv9
synthesis9
ply9
slam9
music9
live-coding9
cpp9

Programming languages (6)

C#TypeScriptC++CHTMLPython

Github contributions (5)

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dcanelhas/libsdf

Nov 2013 - Aug 2018

Contributions:19 commits, 5 pushes, 2 branches in 4 years 10 months
dcanelhas/sdf_tracker-LS

Jul 2017 - Aug 2018

Contributions:3 commits, 2 pushes, 1 branch in 1 year 1 month
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