Daniel K

Senior Systems Engineer at Riot Games

Canada
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Summary

👤
Senior
🎓
Top School
Daniel K is a Senior Systems Engineer and platform infrastructure architect with over two decades of hands-on experience that began building datacenters and networks in the late 1990s and evolved into cloud-native systems and automation. He blends deep systems primitives knowledge with software design and DevOps practices to deliver scalable, maintainable infrastructure and tooling for organizations large and small, currently contributing at Riot Games and consulting through Ridgeline Tech. Daniel moves fluidly between roles—developer, sysadmin, security analyst, and consultant—bringing practical DDoS mitigation, security, and operational hardening experience from prior roles at DOSarrest and others. He’s passionate about observable impact, mentoring teams, and pragmatic trade-offs like when to rent versus own cloud services. Colleagues value his ability to explain complex system layers in plain terms and his habitual curiosity about infrastructure automation platforms (and why Pulumi might not be your favorite this week).
code11 years of coding experience
job10 years of employment as a software developer
bookCCNA, Computer Systems Networking and Telecommunications, CCNA, Computer Systems Networking and Telecommunications at Excom
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Github Skills (168)

ubuntu10
infrastructure10
ansible-role10
debian10
ecosystem10
centos10
ansible10
golang10
management10
gpt10
container10
redhat10
go10
cuda10
pytorch10

Programming languages (16)

JavaC++CMakefileGoHTMLErlangTypeScript

Github contributions (5)

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Contributions:6 commits, 5 pushes, 1 branch in 11 months
dhdanno/vmstat_logging

Dec 2015 - Oct 2016

Contributions:13 commits, 18 pushes, 1 branch in 10 months
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