Daniel Kalevski is a senior software engineer with 11 years of experience building web applications and games, currently based in Bitola, North Macedonia. He has a strong background in distributed systems, IoT integrations, and game performance optimization, having shipped projects at companies like Valve, Wizard Games, and Keitaro. Comfortable across the full stack, he routinely uses Node.js, Kubernetes, message brokers (RabbitMQ/ActiveMQ), Redis, Elasticsearch and modern front-end frameworks, and has led front-end teams and code-review practices. Daniel is passionate about clean architecture and effective teamwork—he explicitly avoids spaghetti code—and brings a practical blend of R&D rigor and production-focused delivery. A habitual problem-solver, he has contributed to open-source microservice tooling and implemented systems to reduce AMQP traffic from IoT devices, reflecting both systems-level thinking and hands-on optimization.
11 years of coding experience
11 years of employment as a software developer
Engineer’s Degree, Computer Software Engineering, Engineer’s Degree, Computer Software Engineering at Faculty of Information and Communication Technologies
Technical High School SOTU "Gjorgi Naumov" - Bitola
Simple, secure and fast real-time application development on top of NodeJS
Contributions:54 releases, 192 PRs, 505 pushes in 1 year 3 months
nodejsframeworkgamejavascriptmultiplayer
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