Daniel Nicolás is a Senior Full Stack Developer based in the Greater Barcelona area with 11 years of experience, blending front-end craftsmanship and back-end support for financial and enterprise systems. He has a strong eye for performance and aesthetics, shaped by a background in 3D animation, games development, and digital art, and contributes to game-focused tooling such as raylib’s UI and shader modules. Comfortable in Agile/Scrum environments, he has delivered production features for Allianz and earlier worked on Angular- and Java-based platforms for insurers and banks. He also built multiple web projects and a mobile-first single-page task management app using Vue.js, Firebase and modern front-end workflows, demonstrating self-driven learning and practical deployment experience. Colleagues know him for pairing artistic sensibility with pragmatic engineering to ship polished, performant user experiences.
11 years of coding experience
4 years of employment as a software developer
Bootcamp, Front End Development, Bootcamp, Front End Development at Ubiqum Code Academy
3D Animation, Programming and Games Design, 3D Animation, Programming and Games Design at Cev Barcelona
A simple and easy-to-use library to enjoy videogames programming
Contributions:1 commit, 1 push in 1 day
raspberry-pigamedevvideogameslinuxandroid
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