Summary
Daniel Opitz is a senior software engineer specializing in low-level, high-performance graphics and visualization software with 12 years of experience across research and industry. He contributed to Intel's embree raytracing kernel, optimizing data structures and algorithms for CPUs and GPUs, and previously led research projects at KIT on tera-scale scientific visualization, perceptual parameter optimization, and remote visualization services. Comfortable close to the hardware, his preferred languages are C/C++ and Rust, and he combines HPC, data analysis, and practical system engineering to deliver production-ready solutions. He has taught and supervised students through bachelor and master theses, blending academic rigor with hands-on mentorship. Now based in Karlsruhe, he brings proven experience in both enterprise systems and cutting-edge graphics research, and enjoys learning new tools when they yield more efficient solutions.
12 years of coding experience
5 years of employment as a software developer
Master of Science - MS, Informatik, Master of Science - MS, Informatik at Karlsruhe Institute of Technology (KIT)
Research project, Research project at Tohoku University