Daniel Vargas

Lead Rigger at Cinesite

Montreal, Quebec, Canada
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Daniel Vargas is a Lead Rigger with over a decade of experience building rigging and pipeline tools for feature film and game production, currently leading rigging at Cinesite in Montreal. He specializes in Python, MEL, and MaxScript to automate workflows, increase artist productivity, and shore up publishing quality—most notably creating automated facial-body connection testers and custom Golaem asset rigs for large-scale crowd sims. Comfortable both hands-on and in a supervisory role, he has a track record of shipping autorig systems and crowd-ready rigs while troubleshooting simulation edge cases solo on production. An Electronics Engineering graduate, he brings a systems-minded approach to rigging and pipeline development, often blending engineering rigor with practical artist-focused tool design.
code11 years of coding experience
job2 years of employment as a software developer
bookElectronics Engineer, Electrical and Electronics Engineering, Electronics Engineer, Electrical and Electronics Engineering at Universidad Tecnológica de la Mixteca
github-logo-circle

Github Skills (3)

maya6
pycharm6
python3

Programming languages (2)

MathematicaKotlin

Github contributions (5)

github-logo-circle
rendermotion/RMPY

Sep 2015 - Jan 2023

maya rigging tools
Contributions:268 commits, 68 PRs, 388 pushes in 7 years 4 months
danielkenobi3d/bgb_short

Oct 2023 - Dec 2025

Contributions:34 pushes, 1 branch in 2 years 2 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial