Summary
Danilo Pinheiro is a Senior 3D Rigger with over a decade of international experience building character rigs and production tools for animation, advertising, and feature films. Based in Minas Gerais, Brazil, he has progressed from hands-on character TD work to leading 3D departments and freelancing as a rigging supervisor since 2018. Danilo blends rigging craft with technical development—creating Maya tools, Python and MEL pipeline scripts, and animation pipeline utilities—to streamline production. His background in physics and continued study in education and game programming give him a methodical, systems-oriented approach to problem solving and artist collaboration. Known for remote collaboration across studios, he brings both creative intuition and engineering discipline to complex character challenges.
11 years of coding experience
4 years of employment as a software developer
AEC, Game Programming and Integration., AEC, Game Programming and Integration. at College Bart
EAD, Psychology and Social Work, EAD, Psychology and Social Work at IFP - Institute de Formation Professionnelle
Master's degree, EDUCATION, TICs, Master's degree, EDUCATION, TICs at Funiber
Bachelor's degree, Physics, Bachelor's degree, Physics at Universidade Federal de Minas Gerais
English, French, Portuguese