Summary
David Allen is a digital culture practitioner and creative technologist based in New York, blending three decades of immersive media experience with a decade of focused professional work in research, production, and event coordination. He has led creative teams and production efforts—from character animation and lead art at 1st Playable Productions to research roles at Rensselaer Polytechnic Institute—and currently contributes to preform.IO. Trained with a BFA and an MFA plus a certificate from MIT, he moves comfortably between artistic practice and research-driven prototyping of human-scale interactive experiences. His background organizing major game and media events (GDC, Global Game Jam, Indie MEGABOOTH) means he pairs hands-on craft with community-building and practical logistics. Colleagues describe him as someone who translates experimental media ideas into tangible installations and workflows that engage both creators and audiences.
11 years of coding experience
7 years of employment as a software developer
Certificate Applied Data Science, Certificate Applied Data Science at Massachusetts Institute of Technology
BFA Computer Graphics & Interactive Media, BFA Computer Graphics & Interactive Media at Pratt Institute
Master of Fine Arts (MFA) Computational Agent Simulations and Electronic Arts, Master of Fine Arts (MFA) Computational Agent Simulations and Electronic Arts at Rensselaer Polytechnic Institute
English, Spanish