David Cernat is a software engineer with 13 years of hands-on experience specializing in game engine development and open-source collaboration. As a core contributor to OpenMW and the main developer of TES3MP on GitHub, he focuses on rendering, GUI, and core game mechanics—fixing tricky map rendering and item-handling bugs while optimizing features like screenshots. Based in Romania, he brings practical expertise in merging community contributions and translating gameplay requirements into robust engine improvements. Colleagues would describe him as a detail-oriented developer who thrives on improving legacy systems and shipping polished, player-facing features.
OpenMW is an open-source open-world RPG game engine that supports playing Morrowind. Main repo and issue tracker can be found here: https://gitlab.com/OpenMW/openmw/
Role in this project:
Game Engine Developer
Contributions:9 commits, 5 PRs, 1 push in 2 years 3 months
Contributions summary:David primarily contributed to the OpenMW game engine, focusing on rendering, GUI, and core game mechanics. They fixed bugs related to map rendering, item handling, and screenshots, and merged code from other developers. Their work also involved optimizing the screenshot functionality and adjusting game settings.
Multiplayer for OpenMW, a reimplementation of The Elder Scrolls 3: Morrowind's engine.
Contributions:10 releases, 2252 commits, 683 PRs in 6 years
multiplayeronline-gamesgamesenginetes3mp
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