David Cernat

Software Engineer

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Summary

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Rockstar
David Cernat is a software engineer with 13 years of hands-on experience specializing in game engine development and open-source collaboration. As a core contributor to OpenMW and the main developer of TES3MP on GitHub, he focuses on rendering, GUI, and core game mechanics—fixing tricky map rendering and item-handling bugs while optimizing features like screenshots. Based in Romania, he brings practical expertise in merging community contributions and translating gameplay requirements into robust engine improvements. Colleagues would describe him as a detail-oriented developer who thrives on improving legacy systems and shipping polished, player-facing features.
code13 years of coding experience
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Github Skills (13)

openmv10
rpg10
openms10
cpp10
game-engine10
cplus10
openmrs10
render10
rendering10
front-end-development9
printscreen8
screen-shot8
screen-capture8

Programming languages (7)

JavaC++CSSCJavaScriptLuaPython

Github contributions (5)

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OpenMW/openmw

May 2018 - Jul 2020

OpenMW is an open-source open-world RPG game engine that supports playing Morrowind. Main repo and issue tracker can be found here: https://gitlab.com/OpenMW/openmw/
Role in this project:
userGame Engine Developer
Contributions:9 commits, 5 PRs, 1 push in 2 years 3 months
Contributions summary:David primarily contributed to the OpenMW game engine, focusing on rendering, GUI, and core game mechanics. They fixed bugs related to map rendering, item handling, and screenshots, and merged code from other developers. Their work also involved optimizing the screenshot functionality and adjusting game settings.
game-engineopenmwc-plus-plusrpg-enginetes
TES3MP/TES3MP

Jul 2016 - Jul 2022

Multiplayer for OpenMW, a reimplementation of The Elder Scrolls 3: Morrowind's engine.
Contributions:10 releases, 2252 commits, 683 PRs in 6 years
multiplayeronline-gamesgamesenginetes3mp
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