David Díaz is a Senior Software Engineer based in Alicante with over 25 years of hands-on experience spanning low-level assembly to modern cloud-native backend systems. He has led studio-building and engineering teams at GameHouse, driven backend scalability and security at Bit2Me, and held a lead engineering role in enterprise identity governance at Omada. Comfortable across C/C++, Java, C#, Python, Node.js and functional languages like Haskell, he pairs deep systems knowledge with pragmatic product-focused delivery. He has a track record of building CI/CD, multi-platform game build pipelines, and high-availability cloud services using Kubernetes and GCP. David combines technical leadership with a lifelong curiosity in AI, game development, computer vision and audio/video processing—areas he explores outside of work. His background in both finance-grade secure systems and consumer-facing platforms gives him a rare blend of security, performance and product sensibility.
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