DavidΒ Finol

Software Engineer III at SunAmerica Mutual Funds

Houston, Texas, United States
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Summary

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Rockstar
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Top School
David Finol is a pragmatic software engineer with 13 years of experience building resilient backend systems and automation pipelines, currently delivering margin and derivatives calculation services at JPMorgan Chase. He has deep Java and Spring expertise, having owned TBA-related components, developed SMC microservices, and integrated Cassandra-to-Oracle ETL flows for high-stakes financial workloads. Previously he shipped order-management and QuickBooks integrations at The Home Depot and modernized enterprise supplier systems at HP, demonstrating an ability to move legacy apps to production-ready services. An active contributor to build automation for Unity projects, he blends financial systems rigor with practical CI/CD and build-release engineering skills. Based in Houston, he pairs a CS degree from UT Austin with a game-dev certificate, reflecting a curiosity that spans both backend engineering and interactive systems.
code13 years of coding experience
job7 years of employment as a software developer
bookBachelor's Degree, Computer Science, Bachelor's Degree, Computer Science at The University of Texas at Austin
bookJames E. Taylor High School
bookGame Development Certificate, Game and Interactive Media Design, Game Development Certificate, Game and Interactive Media Design at Hoft Institute
languagesSpanish
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Stackoverflow

Stats
21reputation
2kreached
2answers
1question
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Github Skills (22)

github-ci10
cil10
build210
android10
githubaction-workflow10
unity3d10
git9
dockers9
bash9
docker9
bash-shell9
shell9
script9
sh9
unity-game-engine6

Programming languages (13)

MDXC#CSSHTMLKotlinTypeScriptDockerfileShell

Github contributions (5)

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game-ci/unity-builder

Jul 2020 - Aug 2022

Build Unity projects for different platforms
Role in this project:
userAutomation Engineer / Build & Release Engineer
Contributions:4 releases, 68 reviews, 34 commits in 2 years 1 month
Contributions summary:David primarily contributed to the automation and configuration of the build process for Unity projects. Their commits focused on integrating build settings for Android, modifying the build script, and adding git credentials to enable fetching from private repositories. They also addressed issues with the Android SDK and improved error messaging within the build process. Furthermore, the user's work included adjusting and setting environment variables.
game-ciplatformsunity-actionsunity-builderunity
Counts reactions on GitHub Issues and updates a corresponding GitHub Project with the count
Contributions:4 releases, 23 reviews, 45 PRs in 1 year 4 months
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