Dávid Florek is a versatile programmer from Trenčín, Slovakia with eight years of experience building backend systems and shipping games using Unity3D and Unreal Engine. He has moved between backend roles and game development, most recently working as a programmer at NextIT and previously focusing on Unreal Engine at QORPO WORLD. Comfortable as a "jack of all trades," he blends server-side engineering rigor with creative game design and art skills, enabling end-to-end delivery of interactive projects. A University of Žilina graduate in Information Technology, Dávid pairs practical production experience with a hobbyist drive for designing and playtesting board and video games. Notably, his background spans both institutional IT and startup environments, giving him fluency in scalable backend architectures as well as real-time game systems.
8 years of coding experience
6 years of employment as a software developer
Bachelor's degree, Information Technology, Bachelor's degree, Information Technology at University of Zilina
Contributions:2 PRs, 26 pushes, 5 branches in 4 years 2 months
unity3d
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