Summary
David Freeman is a seasoned game and educational designer turned professional freelancer with over two decades of hands-on experience shaping interactive experiences and tools. After starting in games in 1996 and leading QA and design efforts on titles across consoles and PC, he transitioned into educational game design and now sculpts 3D assets for toys while teaching VR sculpting workshops. His background spans systems, UI, cinematic design, level design, and development tooling, blending creative artistry with practical production workflows. He has led large QA teams and kept multidisciplinary teams aligned to meet client expectations on high-stakes projects. Based in Cockeysville, Maryland, he combines deep domain knowledge of game pipelines with current expertise in VR sculpting—an uncommon crossover that helps physical product partners iterate faster from concept to collectible.
12 years of coding experience