Senior Render Engineer at Escape Velocity Entertainment
Barcelona, Catalonia, Spain
Join Prog.AI to see contacts
Join Prog.AI to see contacts
Summary
👤
Senior
🎓
Top School
David Gallardo is a senior render engineer with 11 years of game development experience, currently leading rendering efforts at Escape Velocity Entertainment from Barcelona. He specializes in C++ graphics and tools programming, having advanced in roles at Smilegate and Digital Legends where he bridged tech art and engine work, including Houdini plugin direction and Niagara compute shader research. David has hands-on experience across consoles and engines—from UE3/UE4 pipeline modifications and Orbis porting to custom OpenGL tooling like his TexGraph procedural texture creator. Known for pairing profiling-driven performance guidance for artists with practical tool design, he brings both low-level rendering know-how and a drive to make artist workflows faster and more expressive.
Contributions:11 commits, 11 pushes, 1 branch in 2 years 3 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.