Summary
Davis Tran is a multidisciplinary developer with 12 years of hands-on experience blending mechanical and electrical engineering with software development, currently building products at Odin, Inc. Based in Cambridge, MA, he brings an MIT engineering background where he designed FPGA game logic, prototyped interactive hardware for large-scale demos, and conducted computational research using Python and ray-tracing. His interests span game design, computer vision, and machine learning, and his projects reflect a practical focus on embedded systems, control logic, and rapid prototyping. Notably, he has applied constructive solid geometry and hardware-software integration skills across academic research and product engineering, demonstrating an unusual combination of physical-system intuition and code-focused modeling.
12 years of coding experience
2 years of employment as a software developer
Bachelor's Degree, Mechanical Engineering with a concentration in Computer Science, 4.5/5.0, Bachelor's Degree, Mechanical Engineering with a concentration in Computer Science, 4.5/5.0 at Massachusetts Institute of Technology
High School, 4.1, High School, 4.1 at Florence High School
English, Vietnamese