Dimiter Stanev

Expert Tools Software Engineer at Activision Blizzard

Los Angeles, California, United States
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Summary

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Senior
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Dimiter Stanev is an expert tools software engineer with 16+ years building internal tooling, integrations and performance-critical systems for game studios and large tech firms. He specializes in C/C++ and build-system surgery (MSBuild, Bazel, Makefiles), automating testing and profiling workflows, and integrating third-party code across complex codebases. At Activision Blizzard he authored custom MSBuild rules, automated SSIM screenshot diffs, chrome://tracing-compatible profiling probes, and memory allocator optimizations that improved cross-team reuse and stability. Earlier roles at Google and Treyarch gave him full-stack and SRE experience, including scaling ETL pipelines and on-call operational hardening. Comfortable diving into assembly/MMX-era optimizations or picking up domain-specific languages, he thrives on reducing developer friction and surfacing runtime behavior through observability and automation.
code16 years of coding experience
job19 years of employment as a software developer
bookComputer Science, Computer Science at Sofia University St. Kliment Ohridski
bookComputer Science, Computer Science at Burgas Free University
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Stackoverflow

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language-agnostic
top-5%
data-structures
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Github Skills (200)

minecraft10
mobile-development10
distributed-tracing10
windows10
cmake10
abseil10
ubuntu10
duckdb10
visual-studio10
chromiumos10
ffi10
opentelemetry10
cpp10
debian10
app-framework10

Programming languages (18)

C#PowerShellJavaC++RustCCMakeGo

Github contributions (5)

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malkia/cards

Apr 2015 - Apr 2019

Contributions:18 pushes, 1 branch in 4 years
malkia/opentelemetry-cpp

Jan 2023 - Jul 2026

The OpenTelemetry C++ Client
Contributions:7 releases, 2 reviews, 644 PRs in 3 years 6 months
distributed-tracingtracingopentelemetry
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