Dominik Titl is a software developer focused on the .NET and Windows ecosystem with about five years of hands-on experience building cross-platform C#/XAML apps, including contributions to the high-profile Uno Platform project. He combines consumer-facing app development with tooling and UI work—fixing platform-specific bugs, improving XAML generation, and enhancing packaging/localization—to help single-codebase apps run smoothly across Web, Mobile, Desktop and Embedded targets. A former Microsoft intern and active community participant who speaks at events and creates developer content, he also brings product-minded experience from roles in marketing and operations. Early curiosity that began with designing cardboard board games still informs his approach: pragmatic, user-focused craftsmanship with a penchant for storytelling through software.
5 years of coding experience
3 years of employment as a software developer
Bachelor's degree, Computer Software Engineering, Bachelor's degree, Computer Software Engineering at Unicorn University
Informační technologie (18-20-M/01), Graduated with top marks in all subjects., Informační technologie (18-20-M/01), Graduated with top marks in all subjects. at Střední průmyslová škola a Vyšší odborná škola Písek
Open-source platform for building cross-platform native Mobile, Web, Desktop, and Embedded apps from a single C#/XAML codebase. Work from any IDE/CLI with Hot Reload, Visual Designer, MCPs, and Skills built for modern .NET workflows. 200M+ NuGet downloads.
Role in this project:
Full-stack Developer
Contributions:229 reviews, 2 commits, 179 PRs in 1 day
Contributions summary:Dominik's contributions primarily focused on bug fixes and feature enhancements within the `Uno Platform` repository, which targets cross-platform application development with C#/XAML. The commits included debugging support for Lamp (likely referring to lighting controls) on the WASM platform and fixing issues in the SpeechRecognizer for Android by addressing missing permissions and error handling. Further contributions involved XAML code generation adjustments, indicating involvement in the UI layer and build process. Additionally, the user added support for localized titles and other package properties, demonstrating a focus on improving the user experience and application packaging features.
Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
Contributions:216 pushes, 90 branches in 3 years 5 months
csharpmobilewebassemblyxaml
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