Drag-and-drop preview for glTF 2.0 models in WebGL using three.js.
Role in this project:
Front-end Developer Contributions:5 releases, 3 reviews, 232 commits in 5 years 10 months
Contributions summary:Don primarily contributed to the front-end development of the glTF viewer. They implemented drag-and-drop functionality, added a header with project details, incorporated features like animation playback controls, environment map selections, and controls for display, including wireframe mode. Moreover, they added camera controls, the ability to set the camera position and implemented controls for morph targets, showing a focus on enhancing the user experience and model interaction within the viewer.
drag-and-dropgltfthreejswebgl
Navigation mesh utilities for three.js, based on PatrolJS.
Role in this project:
Full-stack Developer Contributions:7 reviews, 129 commits, 78 PRs in 4 years 5 months
Contributions summary:Don primarily worked on the project's demo, adding functionality and refining the user experience. They implemented the ability to teleport within the demo, enhancing navigation. They also made several updates to the demo's HTML and JavaScript code, including fixing comments and adding new features, which improved user interaction. These changes are focused on improving the demo's overall functionality and user experience.
threejs