Donovan Hubbard

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Summary

👤
Senior
Donovan Hubbard is a Site Reliability Engineer based in Seattle with eight years of experience building and operating cloud-native infrastructure, Kubernetes clusters, and CI/CD pipelines. He has driven reliability and performance improvements at enterprises like Cisco, Kantata, and USAA—leading a migration to managed MySQL, cutting API latency by 40%, and establishing SLO-driven culture and training across R&D. Comfortable across the stack, Donovan’s background spans networking, Linux/Windows server administration, infrastructure-as-code, secrets management, and Splunk in public cloud environments. He pairs hands-on coding (including Unity full‑stack contributions to character and systems UI/UX) with systems thinking to solve thorny production issues and reverse-engineer vendor systems for novel metrics. Known for creating tooling and automation that save operational hours, he also regularly teaches teams Kubernetes and SRE practices. Donovan brings a pragmatic, security-minded approach to reliability engineering, informed by a master’s-level information systems education and deep operational experience.
code8 years of coding experience
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Github Skills (12)

uid10
game-development10
front-end-development10
ui-design10
csharp10
dotnet-core10
unity3d10
customizing9
char9
customisation9
characters9
ss8

Programming languages (6)

C#ShellRustGoRubyPython

Github contributions (5)

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unitystation/unitystation

Dec 2018 - Feb 2019

The original unitystation
Role in this project:
userFull-stack Developer
Contributions:42 commits, 7 PRs, 14 comments in 1 month
Contributions summary:Donovan primarily focused on improving the user experience and functionality within the UnityStation project. Their contributions involved adding and refactoring UI elements, specifically the character customization and oxygen control interfaces. The user also addressed bugs related to character naming and implemented server-side logic for managing player internals and respiratory systems. These changes suggest a focus on both front-end and back-end development within the Unity environment.
unity3dunityss13
fuele/doorman

Jul 2018 - Aug 2022

A service that records and reports when devices are within wifi range. Good for knowing when your kids sneak out at night.
Contributions:46 commits, 17 PRs, 24 pushes in 4 years 1 month
wifi
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