Summary
Enrique Sequeira is a gameplay programmer with 10 years of software experience, currently developing at Ubisoft after progressing from Junior Gameplay Programmer. He is pursuing a master's in Advanced Programming for AAA Video Games at UPC School and holds a Bachelor's in Informatics Engineering from UPC, blending formal training with production studio experience. A C++ specialist with a passion for game systems and reinforcement learning, he contributes personal projects and code on GitHub and maintains a portfolio showcasing gameplay prototypes. His background includes backend Java development at Sopra Steria, giving him cross-discipline breadth beyond game code. Comfortable shipping features in AAA pipelines, he combines academic research interests with practical implementation to iterate on AI-driven gameplay.
10 years of coding experience
3 years of employment as a software developer
Master's degree student in Advanced Programming for AAA Video Games, Master's degree student in Advanced Programming for AAA Video Games at UPC School (Universitat Politècnica de Catalunya)
UPC Universitat Politècnica de Catalunya
Catalan, Spanish, English, Portuguese, French