Federico Casares is a Principal Engineer with 11 years of hands-on experience designing and delivering high-performance networking and telecommunications systems, currently building at AWS after a long tenure on Amazon CloudFront. He blends low-level embedded and kernel work with scalable cloud architectures, having authored network stacks, kernel modules, real-time ports, and distributed middleware that powered high-throughput billing and CDN services. Comfortable from C/C++ and Linux internals to Python orchestration, he also founded Rhombico Games, showing a creative streak alongside systems rigor. Known for solving complex performance and protocol problems, he pairs strong analytical discipline with pragmatic product-minded engineering and a history of shipping production-critical systems end-to-end.
11 years of coding experience
17 years of employment as a software developer
Bachelor of Science Telecommunications, Bachelor of Science Telecommunications at Instituto Universitario Aeronáutico
A component to procedurally generate pipe-like meshes in Unity
Contributions:8 commits, 7 pushes, 1 branch in 1 year 2 months
unitymeshesmeshgeneratorgame-development
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