Filipe Deschamps

Engenheiro De Software at Filipe Deschamps Tech Inc.

São Paulo, Brazil
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Summary

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Rockstar
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Top School
Filipe Deschamps is a senior software engineer and tech founder based in São Paulo with 11 years of experience building full-stack web systems and teams. He has held engineering leadership roles up to CTO at Pagar.me and now runs his own firm, combining hands-on development with product and architecture decisions. His open-source contributions span front-end UI work (Tailwind, interactive demos, multiplayer game front-ends) and backend services, notably helping implement CEP lookup routes and robust promise-based CEP resolution in BrasilAPI. Comfortable across Node.js, Next.js, and browser JavaScript, he also writes tests and CI integrations, showing a pragmatic focus on reliability. Filipe often blends educational outreach with engineering—the Curso.dev link on his GitHub hints at a commitment to helping others feel competent in programming. Colleagues would describe him as a practical builder who refactors for structure and ships features that bridge developer experience and real-world APIs.
code11 years of coding experience
job3 years of employment as a software developer
bookGestão Financeira, Finanças, Gestão Financeira, Finanças at Universidade do Sul de Santa Catarina
languagesPortuguese, English
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Stackoverflow

Stats
1reputation
0reached
0answers
0questions
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Github Skills (32)

socket-io10
github-ci10
javascript10
apidoc10
es6-promise10
testing10
css10
nextjs10
socket10
api10
front-end-development10
tailwindcss10
jestjs10
html10
ceph10

Programming languages (16)

C#JavaCSSCGoHTMLPerlTypeScript

Github contributions (5)

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Um jogo multiplayer bastante simples para testarmos o Socket.io
Role in this project:
userFront-end Developer
Contributions:42 commits, 30 PRs, 52 pushes in 1 year 5 months
Contributions summary:Filipe primarily worked on building the front-end of a multiplayer game using HTML, JavaScript, and socket.io. They implemented game screen rendering, including player and fruit visualization. They also incorporated keyboard input for player control and refactored code into modular components. The user added collision detection between players and fruits and implemented a simple game loop and scoring system.
multiplayer
Conteúdos para quem trabalha com Programação e Tecnologia.
Role in this project:
userFront-end Developer
Contributions:31 reviews, 800 commits, 69 PRs in 2 years 3 months
Contributions summary:Filipe primarily focused on front-end development, implementing UI components and page layouts. They set up initial project dependencies including Tailwind CSS and integrated it into the application. The user also created various layout structures by creating individual files and refactored the page into several layout versions. Their work focused on the structure of the application.
dosprogramatecnologia
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