Francesco Cottone is an Associate Professor of Physics at the University of Perugia with 16 years of experience specializing in micro- and nano-technology for energy harvesting, MEMS/NEMS, and micro powering for IoT and sensors. His work blends nonlinear dynamical modeling with electro-active materials to design electrostatic and piezoelectric generators, with a current focus on low-cost 3D-printed microfabrication for rapid prototyping of devices tuned to real-world vibrations. He has held research positions across Europe, including a Marie Curie fellowship in Paris and a FP7-funded NanoPower project, reflecting a strong track record in collaborative, funded research. Known for a practical, hands-on approach to turning theoretical models into working prototypes, he uniquely bridges fundamental nonlinear physics and accessible manufacturing techniques.
16 years of coding experience
2 years of employment as a software developer
PhD, Energy Harvesting, Nonlinear Physics, PhD, Energy Harvesting, Nonlinear Physics at Università degli Studi di Perugia
A game engine for making classic arcade style games using Javascript and HTML5. We're starting moving on a re-organized repo here: https://github.com/akihabara
Contributions:36 commits in 2 years 9 months
game-enginejavascript
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