Summary
George Boumis is a seasoned software engineer with over a decade of professional experience specializing in mobile and embedded systems, particularly iOS and cross-platform Flutter apps. He has delivered production-grade SDKs and photogrammetry tools at Parrot, led iOS teams in real-time multiplayer game development, and built vehicle dashboards for electric golf cars. Comfortable shifting between hands-on engineering and project coordination, he has driven autonomous flight inspection research and coordinated multidisciplinary innovation projects. Educated in distributed systems with a MicroMasters in Corporate Innovation, he blends systems-level thinking with product-focused execution. Based in Nicosia, Cyprus, George pairs deep Swift/Objective-C expertise with recent work in Flutter and embedded SDKs, making him effective across mobile, drone, and IoT domains. An unusual strength is his background in JVM garbage-collection research, which reflects a rare combination of low-level systems understanding and high-level mobile product delivery.
12 years of coding experience