Gonzalo Garramuño

Retired at Profesional independiente

Greater Buenos Aires Argentina
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Summary

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Senior
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Top School
Gonzalo Garramuño is an experienced computer graphics engineer and retired R&D technical director with 14 years of industry experience building renderers, plugins and production tools for VFX on films like Titanic, Pirates of the Caribbean, Hulk and Star Wars II. He created widely used tools such as mrLiquid, mrViewer, mrv2 and rubyMEL, and served as ILM's main liaison to the mental ray team while advising on Renderman integrations. Proficient in C++, Python, OpenGL, Vulkan and cross-platform development (Windows, Linux, macOS), he also explores modern ML tooling including LLaMA and ComfyUI. Gonzalo combines deep practical VFX pipeline knowledge—shader development, build systems and asset management—with a maker’s instinct for elegant tooling that survives production pressure. Based in Greater Buenos Aires, he blends decades of hands-on film credits with sustained open-source impact, often solving pipeline problems few engineers see until deadlines demand them.
code15 years of coding experience
job6 years of employment as a software developer
bookBachelor's degree, Broadcasting, Bachelor's degree, Broadcasting at Bergen Community College
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Github Skills (155)

windows10
image-viewer10
chocolatey10
flipbook10
computer-graphics10
backend10
cut10
movie10
animation10
rubygems10
linux10
audio10
vlc10
ai10
quicktime10

Programming languages (12)

C#DockerfileC++ShellCRustObjective-C++CMake

Github contributions (5)

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ggarra13/ifmapper

Nov 2013 - May 2020

Interactive Fiction Mapper
Contributions:34 commits, 4 PRs, 29 pushes in 6 years 6 months
fictioninteractive-fictionmapper
ggarra13/fltk

Mar 2025 - Jul 2026

FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
Contributions:372 pushes, 51 branches, 71 tags in 1 year 4 months
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