Summary
Guillem Caldú is a gameplay-focused software engineer with a decade of experience crafting games and development tools, currently contributing to Scopely's Playgami SDK. He brings deep C++ expertise and Unity proficiency, with a track record across notable studios including Ubisoft and multiple roles at Scopely where he advanced from junior to core programmer responsibilities. Guillem excels at iterative, scalable code design that preserves high-quality visuals and game feel, and is comfortable bridging gameplay systems and tooling to speed production. Educated in videogame design and development at UPC and rooted in Catalonia, he combines studio-hardened delivery with a hands-on maker mentality evidenced by personal game and tools work on GitHub.
10 years of coding experience