Role in this project:
Game Developer / Engineer Contributions:22 commits, 19 pushes in 7 days
Contributions summary:Igor contributed to a Unity DOTS training sample project, primarily focusing on the implementation and refinement of a bee movement system within the game. Their work involved adding components and systems, fixing random number generation, and adding features like bee size variation and animation based on velocity. They also modified a shader and scene configuration, likely to support the new features. This suggests a focus on game mechanics and visual enhancements within a DOTS-based Unity environment.